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Episodes • A New Problem - The Final Acts

Presenting...A New Problem - The Final Acts!As some of you may know, "A New Problem" is a trilogy of games I'm working on. "SMBX: A New Problem" is a long episode with what I deem to be a "filler arc"...

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Levels • Re: SMBX2 (Beta 4) The Ultimate Koopa Clown Car Battle

I mean, I might as well post it here: This is truely impressive.The only thing that bothers me a little is that the boss has far too much HP and everything drags on for far too long. But that's just...

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Graphic Request • SMW Koopalings

I need the SMW Koopalings for an episode. They don't need to be new npcs reskins are fine. (btw i'm talking about how they look like in SMW not MM2)Statistics: Posted by Knitted_Egg — Tue Feb 20, 2024...

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Projects • Re: Super Mario Bros: The Sin Jewels

Looks really nice, this is one of the best looking episodes I've seen Statistics: Posted by Justin Bieber Fan — Tue Feb 20, 2024 11:54 pm

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Graphic Request • Re: SMW Koopalings

I guess, I have something even better for you:[NPC Pack] The Ultimate Definitive Koopaling Pack V0.9.1You might find even more with Emrals Custom Assets Indexhttps://docs.google.com/spreadsheets/d/...

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Levels • Re: Deadly Beak Mountain

I am not judging the general dificulty of the level, as it could be a level somewhere e.g. in World 6 if it would be in a level pack/episode/campaign.Graphics/visual:Very nice to look at, you mostly...

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Levels • Re: Curious Shipwreck - My First Level!

Ok, that's really difficult to judge. The level is kind of chaotic in terms of the graphic elements and the NPCs. The graphics have different styles (from the different games). You can do that, but...

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LunaLua Help • Overwriting the Player's Rendering

I'm making a custom NPC where, under certain conditions, I need to draw the player as their small form and with a shader applied.Player:render() seems like the way to go, but it doesn't replace the...

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Projects • Prism Star Quest and SMBX2 Beta 5! (See Thread)

Captain Toad: Prism Star Quest and SMBX2 Beta 5: The FutureDuring the 2-year development cycle of Captain Toad: Prism Star Quest, SMBX2 Beta 5 just came out, bringing in a slew of new features, NPCs,...

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LunaLua • Re: playerphysicspatch.lua - smbx controls like gunk

Has anyone been able to recreate SMW-esque physics using this? And if so, what variables should be changed?Statistics: Posted by NoMoreStars — Wed Feb 21, 2024 11:03 pm

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LunaLua Help • Re: Overwriting the Player's Rendering

You can do "player.frame = -50 * player.direction" in onTickEnd or onDraw to hide the vanilla player rendering.Though you will need to pass a frame number in the player:render call because it uses the...

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LunaLua • Re: customPowerups.lua - One more powerup framework! [v1.1]

Has the costume bug been fixed?Statistics: Posted by mariobrigade2018 — Thu Feb 22, 2024 12:35 pm

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Levels • super mario and the koopa cards 1-1

super mario and the koopa cards is a super mario bros x2 project i've been working on. made completely using the game's normal stuff, with no alteration of sprites/npcs. my goal was to make a level...

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LunaLua • Re: smwMap.lua (v1.2.1) - The Levels are using Levels!

got a question, is there a way multiple paths can hide the same scenery?Statistics: Posted by cold soup — Thu Feb 22, 2024 6:16 pm

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2024 Vanilla Contests • [Vanilla art] Place in Time

Place in Time - by WinterSweaterplace full of shortcutshttps://www.mediafire.com/file/7gug8o1h ... 2.zip/fileScreenshotSpoiler: showStatistics: Posted by WinterSweater — Fri Feb 23, 2024 1:20 pm

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LunaLua • Re: MrDoubleA's NPC Pack v1.5 - Claws, Blockhoppers, Burt the...

Small question: are the background banzai bills compatible with multiplayer?They should be. Let me know if you find any issues.Statistics: Posted by MrDoubleA — Fri Feb 23, 2024 1:53 pm

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Episodes • Re: A 2nd X Thing Episode 2: Digital Groove

Hey y'all, guess what time it is? It's A2XT2 Friday! And here's the video to complete it: iframe Statistics: Posted by Suckerman7 GM — Fri Feb 23, 2024 2:43 pm

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Levels • Re: Verdant Way: A Tribute to World 1-1

I think you did well. I recognize almost all references, even SML1. Great! Sprites also look good and the mix looks coherent. Instead of simply remixing 1-1, this is a much better idea. I would have...

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Episodes • Re: Luigi's Lost Memories

Bump! Patch 1.1 has been released! Here are the cliff-notes:2 Fragmented Memories have been extended, finally giving them true gimmicks!The Memory Amalgamation has been updated, utilizing the new...

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LunaLua • Re: Talking Flowers - (NPC Pack)

NO GOD. PLZ NO!NOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!This has been here for much longer than you have, so I'm not entirely sure why you're freaking out.I hate talking flowers, that's it. And I don't...

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