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LunaLua • Re: Mario Voicelines (Tutorial-ish kinda?)

Neat, are the voices based on Charles Mario or the Kevin one?Statistics: Posted by mariobrigade2018 — Mon May 05, 2025 2:41 pm

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LunaLua • Re: [NPC/Block] Extension Pack (2.1)

Screenshots for 1.4, and 1,5 and 1.6 updates got broken. Damn Discord.Statistics: Posted by Alucard648 — Mon May 05, 2025 7:02 pm

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Graphics • Re: PROX's NEW GFX Pack

was this guy perma banned one long momen- yk forget it. Pretty nice and unique GFX packStatistics: Posted by Retro — Tue May 06, 2025 8:53 am

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Help and Support • Re: SMBX2 characters help?

Late reply, but I noticed this question was left unanswered and felt answering could help anyone reading this.There are two ways to do this. You can individually select each level (including the hub)...

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Graphics • Re: PROX's Box Full of Graphics (GFX Pack) 9.0 THE PACK IS BACK!!!

As for this pack. I fixed the download link. Everything should be working fine now.hey..... i have a question, how does the custom boss "Mole King" work? It was designed to be an old fashioned layer...

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Projects • Re: Super Mario Fantasy (Fuyu & PROX) New Logo!

It's a shame this episode won't air:(It was still being worked on even though we were both banned.In any case: Here are some updates to the progress. I have a couple of new things to share. Starting...

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LunaLua • Re: playerRevive.lua - bon3l

This is a really cool idea. Would it be possible to make it still take away a life, and maybe still get a game over if there are no lives left?Yeah; in the code that handles the onPlayerKill function,...

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Art Board • PROX's WIP Pixel Art

Ik there's a thread for WIP graphics already, but given how inactive it seems to be, I figured I'd just go ahead and make my own. Here is some stuff I'm currently working on:Spoiler: showStatistics:...

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Projects • Re: Super Mario Fantasy (Fuyu & PROX) We're Back!!

It's a shame this episode won't air:(It was still being worked on even though we were both banned.In any case: Here are some updates to the progress. I have a couple of new things to share. Starting...

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Contests and Events • Re: SMBX Contest Archive

Hello, it's been a while. Eclipsed left the community several years ago, so I'm managing this thread now.As you can see, this thread has been stickied to prevent it from getting pushed down to page 2....

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Graphics • Re: [Tool] SMBX2 Parallax Tool [v0.1]

I am looking forward to using this. It's going to make backgrounds a lot less tedious to format properly.Statistics: Posted by PROX — Wed May 07, 2025 5:35 am

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Video Games • Re: Pizza Tower anyone?

Pretty cool game. I actually made an unfinished SMBX episode based on Pizza Tower a while back, since I didn't have my own copy and only got to play a small amount.Statistics: Posted by...

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General • Re: Screenshots of Repidgit's game #11

Spoiler: showYep.I appreciate the little Stretch Guy on the right, haha! The GFX are all from Sednaiur's SMB2 Pack, right?Yeps!!! The latest update is just so good.Statistics: Posted by Alagirez — Wed...

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Episodes • Re: The Adventure Remastered

Update: Google Translate Inspired by the Mario book, I typed the title "Adventure Remastered" (now "The Adventure Begins Again") into a Google search because it sounded interesting. You can download...

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Episodes • Re: [SMBX2] Betterified VI - Bestified (v1.0.12.1) + FULL SMBX...

also - what's been added in the patch? seems like it's new and i never really realized it's there, since the launcher was not updated since the patch was.Statistics: Posted by GaIaxysWitch — Wed May...

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Projects • Re: Super Mario Bros.: The Legend of the Koopalings

I get this error when trying to play the lastest demo:How did this happen?Statistics: Posted by vitzie629 — Thu May 08, 2025 8:06 am

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General • Re: SMBX2 Repository Ownership Discussion Thread

Don't want to sound impatient or anything, but have the new owners of SMBX2 been determined yet? Just curious because the poll ended well over a week ago.Statistics: Posted by Cat king — Thu May 08,...

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Contests and Events • Re: No Soup Contest (1st Seasonal Contest) - Rules...

Three of the four judges are done, and one more is only a few levels away from finishing up. The results will be released this month.Statistics: Posted by Ness-Wednesday — Thu May 08, 2025 10:36 pm

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LunaLua • Re: smwMap.lua (v1.2) - The Levels are using Levels!

I've made some extras for use with this lua pack. First off is a Crossroad object that auto-opens any selected paths once the crossroad itself is revealed, its appearance changes based on which paths...

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LunaLua • Re: rankSystem.lua [1.5.0] - Sonic Adventure 2/Unleashed styled...

This is one of my favorite scripts I have used so far. It’s incredibly easy to configure and super dynamic, and the compatibility with smwMap is so nice.Statistics: Posted by AdvancedTrash — Thu May...

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