LunaLua • Re: animationPal.lua & cutscenePal.lua - Custom player...
not really a bug report per se, but as far as i can tell the skipExitDuration property in cutscenePal.lua isn't used anywhereStatistics: Posted by cold soup — Sun Jan 28, 2024 9:58 pm
View ArticleHelp and Support • Re: Running SMBX2 on Raspberry Pi?
while it would be theoretically possible, smbx2 requires an executable of smbx 1.3 which i believe is compiled for x86 architectures - so you'd have to find a workaround for that on top of setting up...
View ArticleGeneral • Re: Ultimate SMB1 HUD v2(Teascript for 38A)
Oops! Found a bug concerning the timer y coordinate in split-screen. Currently trying to squash it.Edit: It has been fixed!Statistics: Posted by ItsIggy — Mon Jan 29, 2024 11:51 am
View ArticleGraphics • [SMBX2] Fred's GFX Pack II
Was looking at some of my old posts here since I recently reminded myself of SMBX. I came across my old GFX pack and I must say that the sprites I made back in 2020 aged like some really fine milk in...
View ArticleSite Discussion • Re: Create 'Missed Episodes' subforum
I did leave a thread about this months ago if I recall where I was asking whether I could recover some of my old stuff.And yes, it would be much appreciated, I had a single released episode & a...
View ArticleGeneral • The Invasion Review
If you would like me to LP/review a level or episode you made, feel free to ask! My queue accepts all takers, so long as it is your own project.Full Let’s PlayThe Invasion is the 1st SMBX episode ever...
View ArticleGeneral • Re: Hali's LP/Review Thread (taking requests!)
Looking forward to an image correlating to my episode.Statistics: Posted by DRACalgar Law — Tue Jan 30, 2024 7:00 pm
View ArticleLunaLua • Re: SMBX2 BETA 4 Release - Feedback and Suggestions here!
It is about "One-way scrolling (no turn back"):Is it possible, that this quite old feature might accidentally "kill" NPCs sometimes ahead of the player (so on the right side of the current screen)?...
View ArticleGraphics • Re: Ocarina of Time Link
very coolStatistics: Posted by Ibaka — Wed Jan 31, 2024 10:16 am
View ArticleGraphics • Re: SMBX2 SMB2 to SMW Shy Guys and Snifits
cool npcs I will use themStatistics: Posted by Ibaka — Wed Jan 31, 2024 10:17 am
View ArticleEpisodes • Re: Mario and the Frozen Forge - [A SM64 Styled Episode]
Great job, havn't completed it yet but looks good so farStatistics: Posted by JustinBieber96 — Wed Jan 31, 2024 11:29 am
View ArticleContests and Events • Re: Looking for judges: Vanilla Contest 2024
I can fill in as a judge for the first duration if that sounds okay.Statistics: Posted by TLtimelord — Thu Feb 01, 2024 12:22 am
View ArticleLunaLua • Re: [Powerup] Cape Feather
Does it work like it does in the original SMW? — does it control the same?Statistics: Posted by Ibaka — Thu Feb 01, 2024 8:36 am
View ArticleProjects • Re: [TheXTech] Super Mario Bros.: A Journey Reborn (Demo Available...
This is going to be interesting because its smbx thextech, but you can also post it in the smbx thextech section of wohlsoft.ru projectsStatistics: Posted by Ibaka — Thu Feb 01, 2024 10:08 am
View ArticleEpisodes • Super Mario Bros.: A Journey Reborn (Made for TheXTech Exclusively)
If you love both Super Mario Bros. and Super Mario Bros.: The Lost Levels and you're used to Super Mario Bros. X, this episode is for you to try out, and it is called "Super Mario Bros.: A Journey...
View ArticleLunaLua • [NPC Pack] Wario Land 1 Boss Pack V0.9 (Demo)
Back again! I bothered to make Wario Land bosses. I might make Bifun, Zenisuki, and Bobo in the future.Introducing Toge Bro / Spiked Koopa / Spiked Pirate from Wario Land 1. In default, he has 24 hp...
View ArticleLunaLua • Re: [NPC Pack] Wario Land 1 Boss Pack V0.9 (Demo)
I loved the first Wario Land back then and do remember the first boss very well. Great job here.Once again I am amazed how much new NPC content still does get produced. Just great! Statistics: Posted...
View ArticleHelp and Support • Re: Unwanted checkpoints and ones which do not get registered
For those curious I used an other solution provided by Emral somewhere earlier:an example from one of my levels, which has 3 checkpoints:Code: local checkpoints = require("checkpoints")local cp1 =...
View ArticleHelp and Support • 'Layer is empty' and Starcoins
Let`s say I want to use Starcoins (I would "reskin" them later to something else through). If the player is able to get all 5 ones in a level (s)he would get a 1up from the flagpole at the end [would...
View ArticleEpisodes • Re: LUIGI'S QUEST: Trouble in Sarasaland (SMBX2) (1.0.875)
This is one of the best episodes ive played in smbx2 sadly it has more bugs than an ubisoft game LOL, i got softlocked in few levels and game crashed in the last fight Statistics: Posted by...
View Article