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2024 Vanilla Contests • Re: [VANILL𝙄𝙎𝙃] Clawgrip Cove

After five months, I finally added the banner I made all that time ago lolStatistics: Posted by KurttheKing — Mon Sep 23, 2024 6:39 pm

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Levels • Kurt's Level Collection

I've played your levels and they're awesome! I want to ask, how did you make it so that the powerup wouldn't be lost if Mario loses health? And can I do this method for all other powerups? Is this...

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Sandbox • Re: Tell us one good thing that happened to you today!

I... uh, got my computer back.Statistics: Posted by mariobrigade2018 — Mon Sep 23, 2024 8:59 pm

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General • Re: Is 38A Better?

Don’t murder me for bumping an old post pls.Look at this amazing SMBX 1.4.3 level! Try to re-create that in SMBX 2.0 WITHOUT LunaLUA(so 1.3 then?). iframe Looks like we can now do that. So guess what...

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LunaLua • Re: LunaLua Intellisense

This error message shows up when typing in "Lua: Open Addon Manager"Statistics: Posted by mariobrigade2018 — Tue Sep 24, 2024 8:11 am

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Levels • Re: Kurt's Level Collection - Swooper No Swooping

I took your advice and wrote the code necessary, using it for the Boomerang Flower. But when I tried taking damage with it on, this error message appeared:The thing is, I spelled it just fine, but...

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Graphics • #showcase

#showcaseStatistics: Posted by aero — Wed Sep 25, 2024 5:51 am

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Graphics • Re: #showcase

Here's an (extremely barebones) follower script I made for maddy in codehaus's discord server.also the green toad is my 100% original oc: Toddsay hi todd :)Statistics: Posted by MrNameless — Wed Sep...

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General • I Need Advice for Creating Custom Levels in SMBX

Hello there,I am new to the SMBX community and I have been diving into creating my own custom levels. I am really excited about the possibilities; but I am also a bit overwhelmed by the tools and...

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General • Re: I Need Advice for Creating Custom Levels in SMBX

Some common pitfalls are making levels way too long out of fear of making them really short & being overly formulaic with their level design + being scared of experimenting due to not wanting to...

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General • Re: Most annoying enemies in smbx

lakitus and hammer brosStatistics: Posted by Tetri — Wed Sep 25, 2024 9:39 am

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Projects • Re: [SMBX2] Mushroom Kingdom Disarray - Demo is out now!

Kinda curious as to what makes a shelled goomba different from something like a Koopa.Statistics: Posted by mariobrigade2018 — Wed Sep 25, 2024 10:31 am

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Contests and Events • Re: [Announcement] Chocolate Contest 2024 (looking for...

I'm inStatistics: Posted by WinterSweater — Wed Sep 25, 2024 11:50 am

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Graphics • Re: Castlevania 3 - All levels tiles ripped (1.0.1)

looks like you missed a small update that fixes those issues. Check changelog in OP.Statistics: Posted by Alucard648 — Wed Sep 25, 2024 3:47 pm

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Episodes • Re: The Wishing Stars - Winter Wishes (v1.0.1)

Super Review Time: showIf you would like me to LP/review a level or episode you made, feel free to ask! My queue accepts all takers, so long as it is your own project.Full Let’s PlayThe Wishing Stars:...

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Projects • Re: Another SMB3 Remake - It was already time

This looks cool! I cant wait for this to come out!i think its dead now lolStatistics: Posted by RunninPigeon — Thu Sep 26, 2024 3:51 am

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LunaLua • Re: [NPC Pack] Nameful Novelties Pack - Original(-ish) NPCs galore!

So I was using your animation system for my NPC, and I found this strange issue where the animation only plays when paused. Is there a fix for this?Statistics: Posted by DeviousQuacks23 — Thu Sep 26,...

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General • Re: Level of the Month, August 2024!

The results, just a week away! Participation has been kind of low so far, so I'd appreciate some additional votes. Wink wink.Statistics: Posted by Saltlord — Thu Sep 26, 2024 10:39 am

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General • Re: How did you discover SMBX?

I was looking for a Mario Editor around late 2013-early 2014. For the first few weeks of finding a Mario Editor, I was playing Super Mario Flash. Then I saw WiiLikeToPlay's playthrough of Invasion 2....

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LunaLua • Re: Kinda Cool NPC Pack (V1.1)

Hello all! I've kinda lost interest in this project for the time being, so I've decided to just release the one v1.1 NPC I've finished so that you guys can use it if you want. I may come back to this...

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