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LunaLua • Re: Murphmario's NPC Pack (Version 1.0.3.1, Bug Fixes)

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Something I want to ask about the SMB1 flagpole.
Unfortunately, the NPC is not compatible with levellist.lua (Auto-loading next level after winning).
The default exit types do work there. I know asking for compatibility between custom NPCs from different coders is not that great, but your published content would fit so well together. In any case when I used the flagpole the next level would not load, it only worked with the default ones.

A script that allows you to immediately load next level after winning

gifs: show

ImageImage
(Episode: Project RW by Doki)

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how to use: show
In file "luna.lua" (and "map.lua" if worldmap in episode is enabled) paste the code:

Code:

require("levellist").levels = {"level1.lvlx","level2.lvlx","level3.lvlx"}-- in {} paste the filenames of your levels in ascending order-- BOTH MAP.LUA AND LUNA.LUA MUST HAVE THE SAME LEVEL LIST VALUE!
I mean this one, BTW.

Statistics: Posted by Just_Thomas — Mon Jan 15, 2024 3:20 am



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