Here i want talk something about smbx. also i'll upload here some ideas and concepts to add in smbx and what content was unused.
While I've uploaded full episodes, sadly there were canceled episodes that weren't uploaded. However, these last two are available for download to use in editor mode, or perhaps I'll reuse them for future projects.
One of the Cancelled Projects:
I know this should be in tiers or episodes, but it's not going to either because this project was canceled. But feel free to use my content.
The reason for the cancellation: The idea strayed too far, to the point where the plot became twisted and lacking context. It was a good concept for Mario Galaxy x Shantae, but sadly, the idea got out of hand.
Added in 4 minutes 51 seconds:
2. Todakun's Concept Idea:
![Image]()
Todakun was initially supposed to have great potential. However, due to player collision issues and the withdrawal of support from a user who had been supporting my projects, a major change had to be made, and support had to be sought from other users. Ultimately, after a year, the Todakun project was completed.
Todakun Early Test:Added in 17 minutes 46 seconds:
3. Is it possible for me to use 2.0 someday?
Well nope
![Image]()
Well, I can barely handle 2.0 due to its complex and distinct way of making levels. However, the biggest drawback, in my opinion, is that it still uses .GIF files and npc-m files because the engine takes up more memory on my laptop. And until 2.0 has an update that uses PNG images, unfortunately, you won't see much of me in 2.0. But at least I can contribute my help in terms of graphics. Also, I have more content in 38a, which gives me the opportunity to continue making my episodes with Sonic mechanics. Because let's be honest: Did an update come out with playable Sonic? Did an update come out with the Sonic trampolines I got from a good programmer? Did an update come out with Badniks or Sonic capsules? No, I have all of that in 38a.
While I've uploaded full episodes, sadly there were canceled episodes that weren't uploaded. However, these last two are available for download to use in editor mode, or perhaps I'll reuse them for future projects.
One of the Cancelled Projects:

Spoiler: show
The reason for the cancellation: The idea strayed too far, to the point where the plot became twisted and lacking context. It was a good concept for Mario Galaxy x Shantae, but sadly, the idea got out of hand.
Added in 4 minutes 51 seconds:
2. Todakun's Concept Idea:

Todakun was initially supposed to have great potential. However, due to player collision issues and the withdrawal of support from a user who had been supporting my projects, a major change had to be made, and support had to be sought from other users. Ultimately, after a year, the Todakun project was completed.
Todakun Early Test:
Spoiler: show
3. Is it possible for me to use 2.0 someday?
Well nope

Well, I can barely handle 2.0 due to its complex and distinct way of making levels. However, the biggest drawback, in my opinion, is that it still uses .GIF files and npc-m files because the engine takes up more memory on my laptop. And until 2.0 has an update that uses PNG images, unfortunately, you won't see much of me in 2.0. But at least I can contribute my help in terms of graphics. Also, I have more content in 38a, which gives me the opportunity to continue making my episodes with Sonic mechanics. Because let's be honest: Did an update come out with playable Sonic? Did an update come out with the Sonic trampolines I got from a good programmer? Did an update come out with Badniks or Sonic capsules? No, I have all of that in 38a.
Statistics: Posted by raulhedgebomber — Mon Mar 17, 2025 8:22 pm