WORLD 1:
LEVEL 1-1: Work perfect!
LEVEL 1-2: Work perfect!
LEVEL 1-3: The orange note block does not work the same as in the original game, if you get close to the hit box, it will be revealed and when you jump on it, the jump is interruptible and slow. Bumpable "Wood Block" does not work the same as in the original game, since when hit while small, it directly expels the state 3 powerup, skipping the super mushroom.
LEVEL 1-4: Work perfect!
LEVEL 1-5: The orange note block does not work the same as in the original game, if you get close to the hit box, it will be revealed and when you jump on it, the jump is interruptible and slow.
LEVEL 1-6: Work perfect!
HAMMER BROS 1-1: Work perfect!
HAMMER BROS 1-2: Work perfect!
MUSHROOM HOUSE 1-1: Work perfect!
MUSHROOM HOUSE 1-2: Work perfect!
DUNGEON 1-1: Roto-Disk has a graphical glitch that prevents it from being modified to match the original game's style, as it appears visually unstable. If the mechanism in Spike Trap room is activated, the Spike Trap will not stop making the crushing sound, no matter what section the player is in.
AIRSHIP 1-1: Princess Peach Toadstool it does not leave cards with gift items.
WORLD 2:
LEVEL 2-1: Fire Snake is not able to pass through blocks like in the original game. Bumpable "Wood Block" does not work the same as in the original game, since when hit while small, it directly expels the state 3 powerup, skipping the super mushroom.
LEVEL 2-2: Bumpable "Wood Block" does not work the same as in the original game, since when hit while small, it directly expels the state 3 powerup, skipping the super mushroom.
LEVEL 2-3: Work perfect!
LEVEL 2-4: Work perfect!
LEVEL 2-5: Work perfect!
HAMMER BROS 2-1: Work perfect!
HAMMER BROS 2-2: Work perfect!
HAMMER BROS 2-3: Work perfect!
MUSHROOM HOUSE 2-1: Work perfect!
MUSHROOM HOUSE 2-2: Work perfect!
MUSHROOM HOUSE 2-3: Work perfect!
DUNGEON 2-1: If the mechanism in Spike Trap room is activated, the Spike Trap will not stop making the crushing sound, no matter what section the player is in.
QUICKSAND 2-1: Work perfect!
PYRAMID 2-1: For some reason, the Buzzy Beetle falling headfirst into a slope triggers a critical error, but for now this does not represent a problem for the game.
AIRSHIP 2-1: Princess Peach Toadstool it does not leave cards with gift items.
WORLD 3:
LEVEL 3-1: Work perfect!
LEVEL 3-2: Work perfect!
LEVEL 3-3: This level has a lot of issues; 1) Boss Bass has issues making him very dangerous and unstable when the "up & down" layer is added to the water zone, the "up & down" layer was added to the blocks, although these work with certain errors such as killing the player if he is between a block at the bottom and another at the top while the blocks are going up or down. 2) The "up & down" layer applies to all blocks, but not to npcs, such as ice blocks that remain in the air. 3) The "up & down" layer causes the rotary lift to have a graphical error making it look black sometimes. 4) Applying "up & down" to the pipe teleport causes the exit of the same to be affected as well, causing the player to appear in unusual places, if he appears between blocks, the player dies.
LEVEL 3-4: Work perfect!
LEVEL 3-5: Work perfect!
LEVEL 3-6: NPCs ignore Donut Block collision.
LEVEL 3-7: Bumpable "Wood Block" does not work the same as in the original game, since when hit while small, it directly expels the state 3 powerup, skipping the super mushroom.
LEVEL 3-8: This level has a lot of issues; 1) Boss Bass has issues making him very dangerous and unstable when the "up & down" layer is added to the water zone, the "up & down" layer was added to the blocks, although these work with certain errors such as killing the player if he is between a block at the bottom and another at the top while the blocks are going up or down. 2) The "up & down" layer applies to all blocks, but not to npcs, such as ice blocks that remain in the air. 3) The "up & down" layer causes the rotary lift to have a graphical error making it look black sometimes. 4) Applying "up & down" to the pipe teleport causes the exit of the same to be affected as well, causing the player to appear in unusual places, if he appears between blocks, the player dies.
LEVEL 3-9: Work perfect!
HAMMER BROS 3-1: Work perfect!
HAMMER BROS 3-2: Work perfect!
HAMMER BROS 3-3: Work perfect!
HAMMER BROS 3-4: Work perfect!
MUSHROOM HOUSE 3-1: Work perfect!
MUSHROOM HOUSE 3-2: Work perfect!
MUSHROOM HOUSE 3-3: Work perfect!
MUSHROOM HOUSE 3-4: Work perfect!
MUSHROOM HOUSE 3-5: Work perfect!
DUNGEON 3-1: Roto-Disk has a graphical glitch that prevents it from being modified to match the original game's style, as it appears visually unstable.
DUNGEON 3-2: Roto-Disk has a graphical glitch that prevents it from being modified to match the original game's style, as it appears visually unstable.
AIRSHIP 3-1: Princess Peach Toadstool it does not leave cards with gift items.
WORLD 4:
LEVEL 4-1: Work perfect!
LEVEL 4-2: This level has a lot of issues; 1) Deep Cheep has issues making him very dangerous and unstable when the "up & down" layer is added to the water zone, the "up & down" layer was added to the blocks, although these work with certain errors such as killing the player if he is between a block at the bottom and another at the top while the blocks are going up or down. 2) The "up & down" layer applies to all blocks, but not to npcs, such as ice blocks that remain in the air. 3) The "up & down" layer causes the rotary lift to have a graphical error making it look black sometimes. 4) Applying "up & down" to the pipe teleport causes the exit of the same to be affected as well, causing the player to appear in unusual places, if he appears between blocks, the player dies.
LEVEL 4-3: Work perfect!
LEVEL 4-4: Work perfect!
LEVEL 4-5: Work perfect!
HAMMER BROS 4-1: Work perfect!
HAMMER BROS 4-2: Work perfect!
HAMMER BROS 4-3: Work perfect!
MUSHROOM HOUSE 4-1: Work perfect!
MUSHROOM HOUSE 4-2: Work perfect!
MUSHROOM HOUSE 4-3: Work perfect!
MUSHROOM HOUSE 4-4: Work perfect!
DUNGEON 4-1: Work perfect!
DUNGEON 4-2: Roto-Disk has a graphical glitch that prevents it from being modified to match the original game's style, as it appears visually unstable.
AIRSHIP 4-1: Princess Peach Toadstool it does not leave cards with gift items.
WORLD 5:
LEVEL 5-1: Work perfect!
LEVEL 5-2: Work perfect!
LEVEL 5-3: Work perfect!
LEVEL 5-4: Work perfect!
LEVEL 5-5: Work perfect!
LEVEL 5-6: Work perfect!
LEVEL 5-7: Work perfect!
LEVEL 5-8: Work perfect!
LEVEL 5-9: Work perfect!
HAMMER BROS 5-1: Work perfect!
HAMMER BROS 5-2: Work perfect!
HAMMER BROS 5-3: Work perfect!
HAMMER BROS 5-4: Work perfect!
MUSHROOM HOUSE 5-1: Work perfect!
MUSHROOM HOUSE 5-2: Work perfect!
MUSHROOM HOUSE 5-3: Work perfect!
TOWER 5-1: Roto-Disk has a graphical glitch that prevents it from being modified to match the original game's style, as it appears visually unstable.
DUNGEON 5-1: Roto-Disk has a graphical glitch that prevents it from being modified to match the original game's style, as it appears visually unstable.
DUNGEON 5-2: Roto-Disk has a graphical glitch that prevents it from being modified to match the original game's style, as it appears visually unstable.
AIRSHIP 5-1: Princess Peach Toadstool it does not leave cards with gift items.
WORLD 6:
LEVEL 6-1: Work perfect!
LEVEL 6-2: Work perfect!
LEVEL 6-3: Work perfect!
LEVEL 6-4: Work perfect!
LEVEL 6-5: At this level, a recycling event was implemented for all blocks since it is impossible to do it individually. This is because when moving from one session to another, it does not cause the used blocks to be restored.
LEVEL 6-6: Work perfect!
LEVEL 6-7: Work perfect!
LEVEL 6-8: Work perfect!
LEVEL 6-9: Nanny Blooper does not work like the original, she does not have her babies swimming with her, therefore she does not have the ability to periodically scatter them, instead a mechanic was added that when she dies, her children will scatter and chase you.
LEVEL 6-10: Work perfect!
HAMMER BROS 6-1: Work perfect!
HAMMER BROS 6-2: Work perfect!
HAMMER BROS 6-3: Work perfect!
HAMMER BROS 6-4: Work perfect!
MUSHROOM HOUSE 6-1: Work perfect!
MUSHROOM HOUSE 6-2: Work perfect!
DUNGEON 6-1: Roto-Disk has a graphical glitch that prevents it from being modified to match the original game's style, as it appears visually unstable.
DUNGEON 6-2: Roto-Disk has a graphical glitch that prevents it from being modified to match the original game's style, as it appears visually unstable.
DUNGEON 6-3: Roto-Disk has a graphical glitch that prevents it from being modified to match the original game's style, as it appears visually unstable.
AIRSHIP 6-1: Princess Peach Toadstool it does not leave cards with gift items.
WORLD 7:
LEVEL 7-1: Work perfect!
LEVEL 7-2: Work perfect!
LEVEL 7-3: Work perfect!
LEVEL 7-4: Work perfect!
LEVEL 7-5: Work perfect!
LEVEL 7-6: Work perfect!
LEVEL 7-7: Work perfect!
LEVEL 7-8: Work perfect!
LEVEL 7-9: Work perfect!
PIRAHNA PLANT 7-1: Work perfect!
PIRAHNA PLANT 7-2: Work perfect!
MUSHROOM HOUSE 7-1: Work perfect!
MUSHROOM HOUSE 7-2: Work perfect!
MUSHROOM HOUSE 7-3: Work perfect!
DUNGEON 7-1: Work perfect!
DUNGEON 7-2: Roto-Disk has a graphical glitch that prevents it from being modified to match the original game's style, as it appears visually unstable.
AIRSHIP 7-1: Princess Peach Toadstool it does not leave cards with gift items.
WORLD 8:
LEVEL 8-1: Work perfect!
LEVEL 8-2: Work perfect!
TANK 8-1: Work perfect!
TANK 8-2: Work perfect!
BATTLESHIP 8-1: The level does not have a floating effect.
CRAPPYSHIP 8-1: Work perfect!
HANDTRAP 8-1: Work perfect!
HANDTRAP 8-2: Work perfect!
HANDTRAP 8-3: Work perfect!
BOWSER CASTLE: Work Perfect!