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Episodes • Re: Yoshi's Archipelago {SMBX}

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Hi Halibabica, first off let me just express my tremendous appreciation for and admiration of this episode. It is consistently a joy to play and its level of polish is so high that it is my gold standard for bugtesting TheXTech (if anything ever goes wrong, it's almost certainly my fault).

But I finally found what I believe is a "true" bug in YA.
Spoiler: show
In the Col.'s Cruelly Cold Cathedral, the 2px-tall axe NPC that triggers the falling block above the boss door is difficult to hit due to Redigit's "easy mode collision" procedure, which prevents left/right collisions with the top 10px of an NPC (including the axe) in most circumstances.

You need to get the angle exactly right, which is only possible when jumping from the other ledge, but a player might not be aware of this and give up / assume there is a switch elsewhere they must trigger.

This recording was taken via TheXTech, but I've confirmed that the same issue affects SMBX 1.3.

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Could you please replay this section yourself and see what you think? I think this could be a "showstopper bug" that merits a patch, even years after the original release, but I'll leave that determination to you.

Statistics: Posted by ds-sloth — Tue Aug 27, 2024 10:07 pm



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