Apart from the bug mentioned above: For my SMB1-like project, I have been able to largely eliminate various problems and thanks to "hearts for all" from AppleTheTomato, Emral for his patience in many cases and of course you, the technical basis is now finally in place. Yes, the project is supposed to be reminiscent of the old days, no save point, (extra) lives still play a role etc..
So I really had to hope that the right missing components would finally come together.
And then there's the SMB1 flagpole from Murphmario.
viewtopic.php?t=28020
Well, unfortunately it doesn't work with your script here. I don't know whether he has somehow programmed a new type of goal or whether it isn't one in the sense of the word. Your script works with the standard SMBX goals, but unfortunately not with his flagpole.
Could you find out what the problem is? Is it possible to add new NPCs or something similar to your script? I can also show you what I've worked out so far. The SMB3 goal or something similar literally ruins the atmosphere.
Could you please take a look?
Statistics: Posted by Just_Thomas — Sat Jan 20, 2024 2:56 pm